What is your suggestion?
Add something like an “Assign all” button for handlers.
How would it work in the game?
This suggestion is subject to small tweaks:
- The simplest way to implement it, is to create a button that assigns all handlers, as if you dragged with your finger or cursor all the way to the right end.
- If you want to go deeper into this development (which I really wish to happen), the next step will be to add another layer to this feature. Let’s develop: Evaluate if the automatic handler is included or not in that operation. For this, I suggest adding something like a menu setting, where you could find a new boolean to establish if that button is supposed to add the automatic handler or not. A good example of similar existing features are colors, where you can set the default behavior of a feature.
- More tweaks could be introduced with this, like setting a handler expected percentage behavior for that button at the main settings, but I think if this suggestion gets too big and detailed, it has less chance to finally come to the game.
I added an image to represent how could it be implemented in the handlers panel below (see image).
Why is this a good idea?
When you’ve dedicated a lot of hours to the game (and I’m probably not even at the top 20% most active players), you start to feel quite stressed of dragging all the time the same bar to set the handlers.I personally like to assign them all, in order to prevent that if I don’t have any specific service available, the contract doesn’t go red (for example at INN, where you are strictly unable to have more than 5 services at a time).
With this addition to the game, every player will receive more accessibility and flexibility immediately. Even if only half of the players would use it (which I doubt), it would be a huge comfort factor.
Optional: Image or reference
