Title Format (required):
Start your topic title with a relevant prefix.
Accepted prefixes:
- UI β for user interface suggestions
- ATC β for aircraft control and movement features
- Economy β for changes to income, payouts, or cost structures
- Cargo β for anything related to cargo operations
- Multiplayer β for co-op, competitive, or social features
- Other β for anything not covered by the above (e.g. tutorials, accessibility, languages)
What is your suggestion?
Clearly describe your idea or the change youβre proposing.
Whenever weβre in the Fleet options, it is sorted by contract progress on map or player contract routes - but we should we able to change it to say sorting by plane type, destination, or maybe even sort by player who I sent the planes to. We should also be able to search by destination, player who I sent contracts to, airplane type (already exists in planner), etc.
We even need a tab to view only map contracts, like we have see player contracts, so that we can go through our map contracts easily.
This applies to contracts tab as well
Also, in player contracts that we send on our fleet, we need βlast handled X days agoβ so I know whose active or not and get my planes back
I feel this would allow better control over fleet and contracts to add to the capabilities planner adds already.
How would it work in the game?
Explain how this would be implemented from a gameplay or UI perspective.
Search, filtering, and sorting on fleet and contracts page
Why is this a good idea?
What improvement would this bring? Better usability, realism, fun factor, accessibility?
Better usability and accessibility, control
Optional: Image or reference
Attach anything that helps visualize or support your idea.