What is your suggestion?
At notification settings, create more toggle buttons in order to select more precisely which notifications we want to receive.
How would it work in the game?
Now, you can receive notifications for the following reasons:
- Contract accepted
- Contract received (and also renewals, but let’s group them as if they were one to ease the idea explanation)
- [NEW] Contract pings
- [NEW] Flight departed (which is really pissing me off, by the way. I’m not saying this feature is not good, but I just want to disable it so bad)
- I may be missing even more cases…
The big problem here is that, for those situations mentioned above, it only exists:
- “Receive updates for contracts with other players”
- “Receive notifications for incomplete player contracts”
And the question is:
When is a notification considered for the first or the second toggle, depending on the, more than 2, previously mentioned scenarios?
Not to mention that the description of both current toggles is, at least, confusing.
Why is this a good idea?
I’m really tired and quite furious about getting, what I consider spam, but I don’t want to lose relevant notifications, so each player should definitely be able to choose which specific notifications are relevant to them.
Thank you for the attention.
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