Zurich bug report — Taxiway and runway operational obstructions

:lady_beetle: Bug Report Template

Please fill in all fields below to help us understand and resolve the issue effectively.


Platform:
iOS

Game Version:
3.6.0

Airport:
ZRH

Description of the Bug:
With three runways operating simultaneously(That is, in the case of landing using Runway 14.)Wide-body aircraft parked at Dock A and Dock B encounter obstacles when attempting to cross Runway 28 for takeoff.

If there are currently multiple aircraft queued for takeoff on Runway 28, the “intelligent crossing” feature fails to function. This feature is supposed to allow an aircraft to automatically judge the necessary spacing and cross the runway immediately after the preceding aircraft departs.

Based on current observations, this issue isn’t limited to runway crossings. Even aircraft departing from runway 16 at the same time are being affected — Whenever there are planes queuing for takeoff on Runway 28, both of these spots get backed up.

Based on the current situation, the only available crossing is the one closest to the threshold of Runway 28. This is the mandatory path for aircraft landing on Runway 14 to taxi toward Dock A and Dock B ,It can intelligently identify gaps and command and aircraft to cross the runway.

Steps to Reproduce:
Congestion occurs when a large number of aircraft attempt to take off from Runway 16, or when wide-body aircraft try to cross Runway 28 while departing from Runway 16.

Screenshots or Videos (if available):

I am not a professional air traffic controller, so I cannot identify the specific names of every taxiway crossing based on aeronautical charts. I am simply reporting these bugs to the best of my knowledge, and hope my explanation is clear enough.

If anything remains unclear, please feel free to ask me for more details.