I gotchu
I dont mean to sound mean!! But nobody wants to keep hearing you talk about your CGK!!! We want to talk about the new update with the L410 and Prague but no, you have to interupt it all and have to show how great CGK is. Please stop and go and have this chat on the CGK airport suggestion page. Its annoying for all of us. Like seriously whenever a new chat happens its always gotta include CGK for some reasonâŚ
Like please do it elsewhere.
Bus, thrown, under. ![]()
In fairness you do talk about MAN a lot
Couldnât agree more. Every time thereâs actual news like the L410 or PRG progress, the thread gets derailed by the same CGK broken record. Keep CGK chat in its own suggestion thread where it belongs so the rest of us can talk about the actual update
Does anyone know the range of the L410???
1,350 Nautical Miles - 375 Nautical miles from what google says
Why is the range in planes never the same in real life than to the game?
because it varies in the ratio i guess. I also think that the devs make the range lower than it should be and higher than it should be for some
Wow canât wait to see the remodel ![]()
I really appreciate you sharing the details and steps involved with âmakingâ a plane. As someone who knows nothing about graphic design, modeling, and animations it really helps me understand and appreciate the complexity, effort, and toil of these!
In my line of work, I get a lot of âcanât you justâ requests where the answer is: âif only you understood how hard that isâ â this education helps with that!
Meet the Team â The Invisible Magic Behind World of Airports 

When people think about World of Airports, they usually think about beautiful airports, detailed aircraft, realistic liveries, and stunning visuals.
And thatâs completely fairâtheyâre the first things you notice.
But the game is much more than what you can actually see on the screen.
Behind every successful landing is a group of developers making sure the game actually works.
The aircraft, airports, and animations would simply sit there if there wasnât an entire backend infrastructure running behind the scenes.
Without it:
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Your profile couldnât be saved.
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You couldnât exchange currencies.
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You couldnât purchase Golden Planes or airport packs.
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Airports and aircraft couldnât be unlocked.
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Online contracts wouldnât exist.
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And I certainly wouldnât be able to rescue your broken profiles when something goes wrong.

The Invisible Team
Today Iâd like to introduce two people that most players never hear about:
David and Jindra.
Theyâre responsible for many of the systems that quietly keep World of Airports running every single day.
The crazier the magic they perform, the less visible they become. Theyâre also probably the shyest members of the team.
But without their work, World of Airports simply wouldnât exist.
âWhy Do You Have Ads?â
This is another question we hear quite often.
We know that most players arenât particularly fond of advertisements.
Unfortunately, weâve tried paying Google with Wollars, Silver Planes, and even Golden Planes, but they insist on real money. ![]()
The servers, databases, cloud services, authentication systems, and many other online services that keep World of Airports running all have real operating costs.
A simple way to think about it is this:
Imagine we own a billboard beside a highway.
We provide the advertising space, but an advertising network decides which advertisement is displayed there.
We only provide the spaceâwe do not choose or control which individual advertisements you see.
Our revenue comes from making that advertising space available, while the advertising provider is responsible for selecting and delivering the ads.
More Than Just a Billboard
Recently, David completely rewrote and modernized our advertising system.
The goal wasnât to display more ads.
The goal was to make sure the entire system works correctly, validates ad delivery properly, and communicates reliably with the advertising providers.
Itâs one of those improvements that most players will never noticeâbut itâs essential for keeping the game sustainable.
The Things You Never See
Besides the advertising system, David and Jindra work on many of the services running behind the scenes, including:
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Backend infrastructure
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Server architecture
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Databases
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Authentication
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Player profiles
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Online services
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Account recovery
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Server communication
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Cloud services
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Countless other systems that quietly keep the game running
These arenât the features youâll find in a DevBlog or a screenshot.
But every time you successfully log in, synchronize your profile, complete an online contract, recover your account, or make a purchase, youâre benefiting from work that happens almost entirely behind the scenes.
So today weâd simply like to say thank you to David and Jindra.
They may not create the aircraft you fly or the airports you manageâbut without them, none of it would ever leave the ground. ![]()
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An airport simply cannot operate without air traffic controllers and ground handlers. Travelers never come into direct contact with them. Yet it is their presence that keeps the world turning. The same goes for WOA. Thanks to David and Jindra.
So grateful to EVERY member of the WOA team, there are always unsung heroes in every organization, we see you and appreciate all the countless hours of love and dedication youâve poured into this experience so that WE can pour even more hours into enjoying it. ![]()
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Your game might actually be the best mobile game out there regarding ads. I donât think Iâve ever had any issues and Iâm unbelievably grateful that if you donât need the extra bits, the ads never show. Honestly the most consumer friendly app store game and any complainers about thatâŚ

Loving these Charlie, itâs brilliant to find out more about the team and the roles and things they get up to. Plus ofc the inside the development of airports and aircraft and liveries is phenomenal.
Is it just that I am so used to ads everywhere, or did I focus on the game and not notice the ads at allâŚ
Iâm still here and still waiting for some new leaks ![]()
We had like 8 big ones in the last two days lol
And hopefully the streak lasts up to 3 days ![]()