3.1 Post release discussion

Wow level 34 already :flushed_face:
Level 10 right now, if I really focus level 15 is possible today

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Me too

I’m already lvl 15

Nice. Approaching level 11 at the moment

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The Pole is in Leipzig and MCT, it is said thank you

I imagine this has been seen by most but I’m still gonna point it out

The new 747s have their gear tilt before going up, which is a sign that gear title may be soon

The catering trucks no longer just us the very front and very rear doors on the 748, 2hich could be a sign for possibly 3 on the A380, or even random door usage in the future as catering trucks use very different doors sometimes

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Hm, what exactly would you win? Who are you comparing yourself to or competing with?

The ATC is paid with SP, which you can earn by handling airplanes, and if you use it wisely, you actually gain more than you spend. So where is the game turning into P2W? There’s nothing to win in this game.

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Agreed, some airports it’s needed, others not so much.
Just need to find your balance

Fine, call it whichever hyperprecise term you need, like it was the point :slight_smile:
The point is there’s been an easily noticeable trend in recent months of making the game more and more of a slog for a basic user. I’m not going to throw a fit since the game’s still fun (so far), but at this rate soon we’ll be confirming readbacks at the gate as well :sweat_smile:

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Can you give some examples?

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This game is PvE so basically it is not a competitive game like P2W. Not that this may not be the case in the future depending on the introduction of alliances.

I understand that there are costs involved in keeping the game running and that each version requires a new ā€˜gold mine’.

But for me, I think that rather than charging more for user-friendly parts, we should charge for elements that are not directly related to playing, such as skins, etc.

The core of the game has a fairly short round trip time to the destination and fast handling, these are far from reality but also essential to make the game.

In that, the increase in takeoff and push-back times may further exacerbate airport congestion, but if the solution is control by the tower using sp that was raised in v3, I have to say it is pricy for players who take off and land manually.

Inflation is inevitable if you keep playing long enough, but I think it should be imposed on something that is not directly related to playing only just for the pure enjoyment.

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I really did not want to open an extra thread for this request about SCL.
I feel like that there could be an extra camera on the airport side where the planes are about to depart. This one is kind of missing out to me, as all the other cameras are focusing mainly on the apron. I kind of enjoy it to see the planes departing in front of me, instead of just flying by after the Take-off.

Regards Vince

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one thing i’ve picked up on is using SP for tower controls is pretty much useless unless you have tons of planes coming into the airport because its right now a SP waster.

Are both runways getting used btw for people higher in levels? because my only arrival runway is 17L and i’m fine with one runway being arrivals and one being departures, I kinda am amused with the amount of time it takes all the planes to taxi to depart on runway 17R.

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Of course, like MCT, both runways can be used for landing.

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how would i know how MCT operates!!! Ive never played it man, :face_with_raised_eyebrow:

Sounds like a you problem :rofl:

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it does sound like a me problem but people gotta just give some patience with those who don’t play every Airport

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It was a joke, my bad dude
But not every airport is for everyone and that’s ok :wink:

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It’s in BKK today I think.

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I find myself playing this airport a bit less. Probably due to the limited number of short-distance airline contracts, which I’m actually ok with.