[ATC] - Security vehicles

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  • UI – for user interface suggestions
  • ATC – for aircraft control and movement features
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:bullseye: What is your suggestion?
Clearly describe your idea or the change you’re proposing.

My idea is a new type of vehicle/aircraft operation using police/security. It would work similarly to the repair vehicle, in which it is a random event that has a chance of happening to an aircraft, compared to repair vehicles the security vehicles will happen at the beginning of the aircraft handling cycle or at the end of it for a β€œdisruptive passenger” event or something similar.

:hammer_and_wrench: How would it work in the game?
Explain how this would be implemented from a gameplay or UI perspective.

It would very similar to the repair vehicle mechanic except it could also happen after the aircraft lands. Like the repair vehicle you are given one, but have to purchase more.

:balance_scale: Why is this a good idea?
What improvement would this bring? Better usability, realism, fun factor, accessibility?

This would improve realism as it is not uncommon for airport security to have to escort people out of an aircraft and it would also add more of a fun factor to the game.

:camera_with_flash: Optional: Image or reference
Attach anything that helps visualize or support your idea.

I honestly love this idea but just a suggestion to a edit it would make more sence of how it would impact the game would be of when it happens it can cause the time the plane has being reduced due to just like Real life situation situationsthat require Security and Police cause a debording of the plane and delays to departure.