Title Format (required):
Start your topic title with a relevant prefix.
Accepted prefixes:
- UI β for user interface suggestions
- ATC β for aircraft control and movement features
- Economy β for changes to income, payouts, or cost structures
- Cargo β for anything related to cargo operations
- Multiplayer β for co-op, competitive, or social features
- Other β for anything not covered by the above (e.g. tutorials, accessibility, languages)
What is your suggestion?
Clearly describe your idea or the change youβre proposing.
CNN (and presumably any future small generic airports) need a small update to the taxiways. A single B plane waiting for take off on Runway 25 blocks largers planes from taxiing further down to their departure point.
How would it work in the game?
Explain how this would be implemented from a gameplay or UI perspective.
make the taxiway leading up to the runway longer.
Why is this a good idea?
What improvement would this bring? Better usability, realism, fun factor, accessibility?
Better airport flow.
Optional: Image or reference
Attach anything that helps visualize or support your idea.
