[ATC] - SXM intersection E

:bullseye: What is your suggestion?
Using intersection E as exit for aircraft larger than category B

:hammer_and_wrench: How would it work in the game?
After backtracking, letting all planes up to category C and if possible 757 exit runway at intersection E as it will also replicate real life

:balance_scale: Why is this a good idea?
SXM is the only airport that requires long backtracking for larger planes. If C planes and 757 can exit at intersection E, it will speed up runway occupancy and have aircraft land/depart faster.

:camera_with_flash: Optional: Image or reference
a reference of how it may look in the game

Real life movements