[ATC] - Tower real simulation improve

:placard: Title Format (required):
Start your topic title with a relevant prefix.
Accepted prefixes:

  • UI – for user interface suggestions
  • ATC – Tower real simulation

:bullseye: What is your suggestion?
At present, the tower in the game should be considered an early form of gameplay. For more details, please refer to Tower Simulator 3, which has a relatively complete ATC simulation. For example, you can freely choose the landing/takeoff direction. Players can control the tower and arrange their own gliding routes, etc. The development of these elements takes time, but I hope they can be considered in the game. This will provide a more authentic experience of the airport.

:hammer_and_wrench: How would it work in the game?
Players can arrange their own taxi routes and takeoff/landing directions without going through the tower.

:balance_scale: Why is this a good idea?
Enhanced authenticity, free from system self arrangement

:camera_with_flash: Optional: Image or reference

So basically you are telling them you want WoA to create a more or less F2P version of Tower! Simulator 3 on Steam ?

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Don’t be so complicated, at least the tower should be more playable. besides

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Please remember this is a mobile game whereas TS3 is built for PC.
And even TS3 sometimes can’t handle certain airports in the game and lags occasionally

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Your Excellency, can you read the reply carefully?

I’ll be honest, that reply come across rather condescending to whoever that was aimed at. I’d recommend changing your tone in your responses to people.

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I understand, Tower Simulator 3 can be considered a relatively complete game that reproduces the complete operation of the tower. What I mean is that it can serve as a reference for improving the tower buttons. But some people think my suggestion is to have the WOA team replicate the same.I really have a bitter smile.