General Pre-Release Discussion

Some people’s understanding is incomprehensible

If you don’t like the official placement, you can develop the game yourself.Pointing and gesturing here.

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They did say that if a released generic airport gets enough support and demand it then get done as high detailed airport.

That’s whole point of generic airport, the terminal building isn’t meant to be accurate. But good thing about this game is you don’t have play this airport :wink: can carry on with whatever one you do and wait for Hong Kong in December.

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They said it’s in December? Did I miss something in the Dev Blog? Oooooof

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For everyone now worried about the update timing, here is the upcoming stuff and known timing.

You can read more here

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I’m going with when Heathrow came out pretty sure that came out last year in December or was it November. Can’t find a list with dates airports came out.

They doing the C909 as well blimey. Shame about Yellowknife, as they posted about that, as last year they asked us if we could work it out. Be shame if we don’t get it, best get Vancouver now :grinning_face_with_smiling_eyes:

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I have almost all airports maxed out with exception of SAN/NGO/PRG (for obvious reasons) just using contracts. Once I’m so far along I just take it easy. I’ve already maxed both GRU and SCL and pretty easily might I add. Once HKG is released, I’ll continue on SCL

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At no point did they confirm the COMAC models to be coming in 3.4.0
Unless it’s been actually said it will come this year let’s maybe not make this assumption

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Honestly as much as I knew the generic airports weren’t going to be exactly the same as it’s real life counterpart, I would’ve Atleast hoped the taxiways would be according to real life while the terminal and surrounding building and even stands would be some simple model.

So the disappointment is understandable
Same with Infinite flight, most airports are generic in buildings but accurate in runways and taxiways

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And also with infinite flight,Please, this game is an airport simulation business strategy game, not a flying mobile game. This is a game with the nature of a corporate tycoon. Pay attention to the differences in subject matter. Don’t always impose flying mobile games on management games.

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If I were comparing IF’s ATC with WOA’s ATC I’d say you have a point that my post was irrelevant but that was not what I was referencing

It was a comparison in regards to airport designs, not UI, seeing as IF has been working with a similar concept for a while now, I made the comparison. The airport designs have nothing to do with the core subject of the games/simulator

No imposition was made and I don’t see the problem taking inspiration from other games as long as it’s not a direct copy

Ah okay :+1:t2: I’ve been doing them in order then once the next airport unlocked move onto that one, only airport that I maxed out on was St Maarten. But some early ones I did have had their levels restarted think it was when version 2 of the game came out that happened, but everything still unlocked though.

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Any one watched the stream do we know what Easter egg is in the vehicle garage coming in next update?

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I also did them in order when I started but I noticed the progression for NGO/PRG/SAN took too long for my liking
But after LEJ, I managed to max the rest in order

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Well, ours likes, I’ll come back later to like the rest of yalls posts!

True that. Charlie has heavily hinted at it tho so I think it’s very probable

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I get it being a hint but idk, I feel things like this give a false hope that some people will definitely take the wrong way and will be mad when it doesn’t happen

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Looking at them again, does seem only KLM and World will be the regular passenger liveries. LTU, Alitalia are def specials and I feel Citybird likely will but I’m open for a surprise.

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As long there is KLM and all the cargo ones im happy :slight_smile:

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