Livery Striping & Colour Mapping Inconsistencies (Post-Update)

Platform:
iOS 26 Dev Beta 2

Game Version:
3.1.0

Airport:
Observed across multiple airports (tested at GRU)

Description of the Bug:
There is a visual inconsistency in how the player liveries—specifically “Basic 4”—are applied to different aircraft models. On the A350, the gold and white striping appears correctly proportioned and aligned. However:

  • On the Boeing 748, the gold does not extend to the top of the tail, and the white section is disproportionately large.
  • On the E295, the gold overshadows the white entirely, which disrupts the intended 50/50 design balance.

The lines also appear misaligned or warped, breaking the clean aesthetic. I expected all models to render the livery consistently, especially with symmetrical and evenly proportioned elements.

Steps to Reproduce:

  1. Select a player livery (tested with “Basic 4”)
  2. Apply it to different aircraft types (e.g., A350, B748, E295)
  3. Observe tail and stripe area for proportional or alignment inconsistencies

Screenshots or Videos (if available):
Attached: A350 (correct) vs B748 and E295 (bugged)

Additional Notes:
Other players have reported similar striping and alignment issues with different liveries post-update, suggesting the problem may be general across new or reworked models. This may indicate a broader mapping or UV layout issue.