New airport dynamics

Hi everyone, I hope you’re doing well. I wanted to know if there has been any previous discussion about the developers implementing an aircraft accident simulation system at airports—something like a mini-game involving emergency approaches, engine fires, and the like—to make better use of the airport environment.

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According to what the developers said a few years ago, emergency approach mechanics would be implemented in the future, but nothing related to air accidents, since the game’s purpose is to showcase the beauty of the aviation world.

I realize the game’s goal is to showcase the beauty of aviation, but the developers should treat it as a fictional scenario—since real-world aviation is extremely safe—when it comes to depicting or simulating the occasional accident within the game (just my opinion).

Even if they wanted to (which they don’t), it wouldn’t be possible because of licensing agreements with aircraft manufacturers, airlines and airports.

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They said they would never do it.

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