[Other] - A330-300 incorrect range

:bullseye: What is your suggestion?
Fix the A330-300 range

:hammer_and_wrench: How would it work in the game?
Right now, the Airbus A330-300’s range is not realistic. It shows 4728 nm in the game while in real life, the range is ~6350 nm

:balance_scale: Why is this a good idea?
This would improve realism and make the a330-300 a better plane

I think it’s good in that range, so that the balance of the a321xlr is the same at 4700nm but in-game it’s only 4300nm

I mean, I play SYD and the A333 can’t even go to routes that it could in real life. SCL is a good example

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