[Other] - Aerobridges move too fast like a robotic arm

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:bullseye: What is your suggestion?
Likewise to my topic of the nose cargo door open/close speed, the aerobridges are too fast, often done in 1-2 secs. I would suggest slowing it down a bit more, maybe 30-40 secs

:hammer_and_wrench: How would it work in the game?
Aerobridges to slow down the connection speed.

:balance_scale: Why is this a good idea?
More realism.

:camera_with_flash: Optional: Image or reference
https://www.youtube.com/watch?v=1WZeTb8rv70&t=28s

There’s a few other posts regarding the excessive speed of things in the game. It all leads to one thing and that is the necessity to slow the game down as a whole. I know some people really don’t want that to happen, and they like the fast paced gameplay, but it really shouldn’t be that way. Real world aviation is methodical and precise, not fast and rushed.

I think that slowing some things is fine, like this, but significantly increasing handling time and all just won’t help the game, new players will not be interested in waiting 30 minutes for one plane at inn.

I think they can give us a choice in the settings or something, quite like how they’ve done it with the time in the new update.

if there’s a concern about faster players getting more coins or rewards, maybe you can balance it by giving those who are playing on a slower setting a bit more SP or coins.

Yes like which game mode do you want. Realistic or “action” It could be set once the game loads and based on that handling times etc would either be realistic and long. Or fast as they’re now. that would be great.

I think this is too slow, especially for the game. I would suggest, have the jetbridge start moving as soon as the walk around has started that the bridge can slowly connect to the aircraft as they’re walking around.

I agree with them being too quick but maybe they should start moving when the crew arrive to put the cones and chocks in place or maybe when part way through their animations, allow a more realistic speed for the jetbridges.

I think a sweet spot between the current 1-2 seconds and 40 seconds could be found. I do like the idea of slowing this down in particular, as especially large airports (which tend to have a higher percentage of jet bridge gates) there’s a struggle with empty airports, so even adding 20 seconds to every plane having the jet bridge attaching and 20 seconds to every plane having it detaching would allow planes to hang out just a tad bit longer.

I’d also hope that this wouldn’t affect the time planes at remote stands wait, as there’s obviously more jet bridges, and this would help keep airports like INN, BRI, or SXM more enjoyable without bogging them down across the majority of their stands.

It could be part of the actual animation, when the crew puts the chocks and cones down, the jetway(s) can connect aswell, as well as the possibility of other stuff like the GPU and rear air stairs. I did make a post about this a while ago, mentioned here: [Other] - Jetway Overhaul

I do agree. I often think very large airports like HKG or LHR are really empty, so an option like realistic handling time could be good

These are going to be compiled at some point but there are so many suggestions that overlap or are nearly identical, it’s proving to be a nightmare lol.