[Other] - More realistic operation on jet bridges and ground handling

:bullseye: What is your suggestion?
In real life operations’ it is rarely seen that the rear door is used for disembarking passengers(At least HKG don’t do that). Usually the aircraft use door 1 and 2 for disembarking passengers. In the game, if the plane parked at remote bay, the front and rear door will be opened, it’s not match in real life operations .

Also, for the bus carrying passengers from terminal to remote bay, it seems strange that two bus can carry all passengers.

:hammer_and_wrench: How would it work in the game?
More close to real life airport operations

:balance_scale: Why is this a good idea?
More realistic gameplay experience

:camera_with_flash: Optional: Image or reference
Attach anything that helps visualize or support your idea.

Yes good idea

disagree on the remote disembarking. at least in europe they are always used on remotes to speed up the turnaround.

The bus comment i agree with

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It depends on the airport
I work at a smaller airport where C planes would use both doors to (de)board while it depended on the D-E plane but most used the 2nd and last door to (de)board

But I can imagine making it specific to the airport will be more memory usage

I do agree with the bus situation

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