[Other] - Passenger and cargo stats per airport

:bullseye: What is your suggestion?

Add passenger and cargo throughput statistics for each airport separately. This would allow players to see how effectively each airport is operating beyond just revenue and infrastructure.

:hammer_and_wrench: How would it work in the game?

In each airport’s management screen, a new section called “Throughput” could show:

– Total number of passengers handled

– Total amount of cargo processed

– Optional time filters (all-time / monthly / daily)

The data could be shown as plain numbers or visualized with graphs.

:balance_scale: Why is this a good idea?

The core of WOA is managing flights, services, and infrastructure. However, there’s no way to measure how much traffic an airport actually handles in terms of passengers or cargo. This feature would enhance realism, provide a tangible sense of progress, and offer more ways to compare and optimize each airport. In real-world aviation, such KPIs are essential — so it fits naturally into the game’s logic.

:camera_with_flash: Optional: Image or reference

This is just an example of where the statistics could be placed:

– On the main world map, inside each airport’s tab (see screenshot attached)

– Inside the airport itself, under the “Achievements” section

– Or as a separate button that would not clutter the interface