Questions from a newcomer

Hello, dear members of the community! I am a complete newcomer to this wonderful game and actually know quite little about aviation.
To begin with - I would like to express my admiration for the meticulousness of the depiction of airplanes and effects! The look and feel of authenticity is amazing!
Currently - just opened BRI, but several questions have accumulated, for which I have not found an answer on the forum. I apologize in advance if these are widely known facts, then just asking for guidance - where to find the answer?

  1. surplus of Valar in INS. there is already level 42, and already about 500k Valar. What to spend them on? Only on new airplanes? But the airport is small enough to accommodate large airplanes. I think - it would be appropriate to make the function of transferring free money, albeit in some proportion, for example 1/10 to another airport? After all, in the old one they just lie useless.
  2. When I send my flight to another airport, it often returns empty. Some routes have never had any passengers come off at all, but only departed there. Why does this happen?
  3. Taking off after an executive launch. I realize that giving the takeoff command is a key function of the dispatcher at the airport. But - in the game, after all, it comes down to a completely unnecessary tap! Once a flight has occupied the runway, there is nothing else that can be done there - neither to return it, nor to land another flight. I think - it would be appropriate to make a function of automatic takeoff when the runway is released, but you can leave a voice message on top of the others on behalf of dispatcher.
  4. Weather in the game. Gorgeously rendered! But… Do I understand correctly that it has only decorative functions? Yes, I read that the game will not be “blood” and damage, but I suggest considering the possibility of weather warnings: for example - icing strip and because of this reduces the class of accepted ships, or the event when the neighboring airport closes and the player needs to suddenly take in urgently a lot of new boards, in some regions can be fog and to increase the class of boards - you need to install a cursor-glissade system?
  5. Designation of pending landings with already assigned parking. When there are 30 planes to land, I assign parking lots, then I get distracted, new planes appear - and it becomes very difficult to distinguish between those that are fully ready to land and those that have just arrived. This makes the landing process very difficult and in some places annoying. Please consider adding a mark on the icon of the flight that it has already been assigned a parking lot.
  6. unrealistic seating. I have seen flights with more than 400 passengers, and it is far from A380. Is this done for the balance of the game? It looks implausible and even ridiculous.

Thank you for your attention, I hope my questions and suggestions will not offend anyone!

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Here’s what I have to say about these:

1 - If you already bought every stand and infrastructure, there’s not much you can do, but with INN being able to handle D class planes, you can get B764s and some larger aircraft which will help. The problem with transferring money between airports is that it would completely ruin the speed of progress at new airports. You’re supposed to start slowly at those, but with some players having millions of wollars at some airports, not even a 1/10 exchange rate would save that. And, if it were more, it would lose too much value and therefore be useless for most players.
3 - If I remember correctly, that’s the way it was in WoA 2.0, I don’t know why it was changed, maybe because it’s more realistic to have two separate clearances for lineup and takeoff, maybe just to add reason to use the tower managers.
4 - Yes, that’s how it is right now. Would also like to see weather-affected procedures in the future.
5 - Got the same problem, would like to see it changed too.
6 - Usually the planes of airlines’ contracts are configured in a supposed all-economy layout (maybe max amount of seats certified?), it should be reworked to properly match the different airlines’ configurations.

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That’s generally the case except B744 (from what I know), B744 only has 550 but the exit limit should be 650 or 660?

Do wish to see realistic layouts for all airline contracts. But there are so many configurations (especially historical), and devs need to introduce Premium Economy so that is also a very tough job for them…

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Samsung Galaxy S25 Ultra; I suppose it is enough for the mobile version.

Your plane has completed all flights and needs to start a new flight, after handling till the max (10 times) you will notice the passengers that don’t exit the plane is lesser.

I just thought about it, there is a simple and elegant way: when you specify a parking number for a specific aircraft, move it to the top of the list, above all other arriving flights, and then you won’t have to constantly scroll down to find which flight is occupying the parking lot!

Yeah, great idea! We should totally add it to feature requests

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Hi. I reread the posts again, both mine and your reply, and I don’t get it… What kind of problems are you talking about? I didn’t notice any bugs, brakes, lack of rendering. All my questions are purely about gameplay and game mechanics. Perhaps - not enough accurate translation into English? I apologize - it’s not my native language…

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I think he was talking about you maybe wanting more to be added than phones can support? It was a kinda weird response tho.