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- UI β for user interface suggestions
- ATC β for aircraft control and movement features
- Economy β for changes to income, payouts, or cost structures
- Cargo β for anything related to cargo operations
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- Other β for anything not covered by the above (e.g. tutorials, accessibility, languages)
What is your suggestion?
Add third state to the filter options for arriving planes, planes on ground, departing planes, own player planes, other players planes. If youmnow want to see planes on ground and planes departing you have to keep switching the filters. But what if the arriving planes filter hadnthe state to exclude those. Then when that is active you donβt have to keep switching the other two.
How would it work in the game?
Each filter has 3 states.
- Filter inactive (currently light grey)
- Filter shows planes for selected filter (currently dark gray)
- Filter hides planes for selected filter (could be dark grey or other color with slash throug plane)
Filter will toggle from state 1 to state 2 to state 3 to state 1 and so om
Why is this a good idea?
It makes it a lot easier to hide one set of planes without having to keep switching filters.
Optional: Image or reference

