Title Format (required):
Start your topic title with a relevant prefix.
Accepted prefixes:
- UI β for user interface suggestions
- ATC β for aircraft control and movement features
- Economy β for changes to income, payouts, or cost structures
- Cargo β for anything related to cargo operations
- Multiplayer β for co-op, competitive, or social features
- Other β for anything not covered by the above (e.g. tutorials, accessibility, languages)
What is your suggestion?
Allow us to see the button to cancel a contract from the scheduler screen.
How would it work in the game?
Explain how this would be implemented from a gameplay or UI perspective.
Why is this a good idea?
This would improve the usability of the game, as finding contracts in the contract list is quite tedious at airports with hundreds of contracts.
Optional: Image or reference
Allow us to see the contract cancelation button from the contract list (picture 1) in the scheduler (picture 2)

