Title Format (required):
Start your topic title with a relevant prefix.
Accepted prefixes:
- UI β for user interface suggestions
- ATC β for aircraft control and movement features
- Economy β for changes to income, payouts, or cost structures
- Cargo β for anything related to cargo operations
- Multiplayer β for co-op, competitive, or social features
- Other β for anything not covered by the above (e.g. tutorials, accessibility, languages)
What is your suggestion?
Clearly describe your idea or the change youβre proposing.
Right now, when clicking on a stand it is unclear if the stands around it are blocked by that standβs largest aircraft size, or if the stands have been previously restricted by the player. I would like to see blocked stands and restricted stands appear as different colors in the UI so that itβs easier to tell.
How would it work in the game?
Explain how this would be implemented from a gameplay or UI perspective.
Make restricted stand classes colored orange, and blocked stand classes red perhaps?
Why is this a good idea?
What improvement would this bring? Better usability, realism, fun factor, accessibility?
Ease of understanding how our airport is functioning.
Optional: Image or reference
Attach anything that helps visualize or support your idea.