World Of Airports related hot takes thread

See they walk from some stands at INN.

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I know but thats just two airports though(and bari)

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New hot take, the cost of the new remodeled planes is too much

I wouldn’t mind them being around 40 GP for large planes but 60 is too much, not to mention the liveries being priced at 20 GP 40 GP and 60 GP. Combined thats 120 GP for the B78X plus a supreme livery. I feel like 80 GP would be more reasonable for this combo.

I know this is so they could get more money from people purchasing GP to get these plane but i think adding planes like the A124, A225 and A3ST to the store which will cost 100 GP would be more effective then ramping up the cost of other planes

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Dont think thats a hot take :joy:
Seems most agree haha

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Some people may defend the view of the developers as it’s a way to get more money

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I suppose they could!

I get the developers need to make money, but if you convert the costs to your local currency and then consider that you are just purchasing the right to use an asset in a mobile game that you don’t actually own…

I appreciate the dev’s work on the game, but I do think the costs of things are getting absurd.

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Hot take:
The money given in the premium passes are terrible, I wouldn’t mind it so much but only 10,000 Wollars total for late thirties, thats only 1/9th of a B737 and 1/38th of a B744.

It should up by 10,000 every 10 levels so for example at level 35 you would bet 20,000 from the free pass and 20,000 from the premium pass. This would make more sense as the current 10,000 is barely a dent in any M or L plane

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Suggest it in the game mail, it would be better there than here

Hot Take:

WoA needs more interesting challenges to complete other than the pass levels. There is nothing to do once airports are maxed out.

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This is what I’m really looking forward to about alliances and challenges/reworked events

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Call me crazy but I only use 7 X/L total at my LHR with 2 for my own fleet and 5 for AI and player. It’s the perfect size for me and I use the same amountof stands at MCT, SYD and NGO with the rest of them being S/M. Does anyone else do this?

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I max out every stand to all sizes at every airport so I can just turn on the tower manager and walk away lol.

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Here my ranking after playing every airport

12 INN - good first airport but not much else

11 Bari - nice Looking with cool terminal but still small, stands are also cool

10 SXM - would be higher but its just too long taxi and too little M stands

9 PRG - a favourite of mine but too long taxi for an airport of it’s scale, no S stands in Terminal

8 IAD - Boring, just stands in a line with no interest, terminal designs are also just boxes which puts me off

7 SAN - love the fast flow but 4 is way too little L/X stands, cool focus on M though with a unique layout and ultra efficient off ramps

6 LEJ - cargo is cool but the planes are not fleshed out enough with enough airlines for me to like it

5 SYD - too little connected but I like the unique design and split layout of the airport

4 NGO - Perfect amount of X/L stands aswell as good cargo terminal and the ability to connect to almost every airport

3 LHR - big airport with unique stands, cool terminals and a big money maker

2 MCT - cool terminal and the two split Airport taxi design makes this airport appear very full

1 BKK - Unique terminal, many contracts and 3 runways which makes this airport ultra busy

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My ranking are almost exactly that :sweat_smile:(except I switch syd and ngo)

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So not exactly then :grinning:

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Oh just realized that, lemme switch it real quick :slightly_smiling_face:

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Mine are:

12 – IAD – Its ugly and poorly implemented and designed compared to the real life airport.

11 – BRI – Small with too long of taxis.

10 – PRG – LONG taxi sucks hard.

9 – LEJ – extraordinarily slow taxis, and cargo planes either are old models or little livery variety.

8 – SYD – Player connections are just too challenging to do here. Lots of M stands, no where to send M planes.

7 – INN – flows well, stays full, and plenty of player contracts possible.

6 – LHR – Big and empty

5 – NGO – Solid single runway airport. Some congestion where planes line up for takeoff though.

4 – SAN – Super efficient landing sequence. Lacks player connections.

3 – SXM – Full stop the best livery selection in the game, beautiful prop planes, flows very well if you play it right. Good player connections, but slow if you do too many of them).

2 – MCT – player connections to every playable airport, fast runway config with double landings…

1 – BKK – Player contracts to all but SXM and INN, triple runways are super fun and fast, and overall liveries are nice!

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Mine:
12: Innsbruck, nothing special
11: Leipzig, most cargo planes have bad molds slow taxi-system
10: Snt martin, taxiing takes too long for my liking
9: Nagoya, dont get the hype. Pretty boring airport
8: Prague, dunno same rating as bari
7: Bari, as i said i like it the same as bari but as i play BRI daily ill put it the spot ahead
6: Sydney, great airport just player connections aren’t good at all.
5: Washington Dulles, good decent airport. Also good for player connections
4: San Diego, good midsized airport!
3: Muscat, Duel runways and XLs for regional is perfect
2: London Heathrow, yea it feels empty but if you play it right then its easily the best airport! Also great connections! And great diversity in contracts!
1: Bangkok, a great airport, and 380s for regional and great player connections. Also very efficient!

Just wondering? Is there anyone who has played bkk that doesn’t think it’s the best airport in game? What’s your rebuttal against it?

1 Like