User Interface: “Requiring Action” / “Arriving Airplanes” filters fixed — arriving airplanes waiting for stand assignment, with their related stands already occupied, were incorrectly displayed under the Requiring Action filter.
Pathfinding improvements at GRU São Paulo (overall pathfinding system improved, including taxi to and pushback from stand 102) and MSY New Orleans.
Translation fixes for various languages
Shared stand configuration removed from IAD Washington stands 6A, 6D, 4C, and 4E (Extension Concourse A) — it is now possible to assign B category airplanes to all of these stands. Previously, this was not possible due to shared configuration and limited space.
Graphical fixes and improvements
User Interface: Larger touch area for sliders.
User Interface: Player connection name for Player-to-Player contracts added to the airplane information panel.
User Interface: Airline contract type stars added.
User Interface: Incorrect preview image for GRU in airport selection screen fixed.
User Interface: Airport preview images now have rounded corners.
User Interface: “Sell Airplane” button no longer displays the price above it.
MSY New Orleans: D category airplanes (e.g. B752) now correctly depart with jet bridge connected.
GRU São Paulo: Floating vehicles in front of the LATAM hangar fixed.
Welcome Screen: Clipping issue resolved.
Radar Map: Camera not rendering on Android emulators using the Vulkan graphics API — fixed.
Another thing to consider is a buffer between the 757 and other D planes for some stands as most airports parking handle 757 like LEJ cargo stands but now with the new category, most M plane contracts can’t be used like before.
Thanks for the fast fix with the stands already occupied
I don’t see that coming. Cause it’s annoying, the only thing to deal with it is with ATC, ATC is more expensive and that mean more profit with gold planes and silver planes.
I’m not using ATC rn actually, in the smaller Airports it’s a loss of silver planes.
So I need to unlock bigger airports with more than one runaway to see some profit (for silver planes) from ATC. New player here and I want to be wrong
I actually don’t mind the line up, but would come more in handy to line up planes in front of each other like at SXM and BRI
Maybe would be handy to add an extra button and change the text to icons for line up and take off
Could you also default the handling selection bar to stay on screen when handling rather than disappearing and requiring another click to bring it back. Like the additional step to take off these things really slow down game play for no benefit.
thank you very much to the developers for the new airport, for the new interface, and so on. but I have a question about one thing - where is your vaunted function of tracking the plane in flight? or is it for the next Is the update being postponed?
That feature was included in the Year In Review and not on the devblog for the 3.0 update, so it’s probably in the works and put out soon but not immediately. They’ll do a preview of it when it’s ready to be implemented.
Thanks Devs Team for the prompt updated version, that was very fast.
I found one thing, when my planes are handled at other airports the popup message on top of the screen shows my own player name. As we know that shall be the other player who really handled the plane. Anyway, minor thing but just share with you so you might have a check on this observation. Last thing is the hourly player offer, this is still legging sometimes.
Thank again, cheers ! Wish everybody a good weekend.
thank you very much again for your great work and bug service!
Can you tell us please how the tower manager now working with the new design?
There are three category for delivery manager, hearted planes, preference for stands and airlines (own planes, player planes and AI planes). How does the prioritization work between these three parameters?
Thank you very much for your effort, but don´t hurry