Nagoya used to have this problem at stand 1 during the 2.0 update, not connected to the jetway while the stand has a jetway.
Make it make sense cause I’ve read this 6 times and each time I get more confused
I was really enjoying the updated runway lights, but now they seem to be gone. Devs have been emailed.
What do you mean? I see lights on the runway in that photo.
I am seeing an issue when trying to claim Wollars, SP or Crew members. The screen has a lot of jitters and shakes a lot when on these screens.
I am on a Google Pixel 6a phone.
Should be like this
I’m really enjoying GRU but a lot of bugs with the jetbridges
Also there’s some modeling errors as well
There’s a whole jetbridge missing at 212. IRL there’s two, one connects to 212L and the other to 212R also 212L is slightly misplaced causing that the first (existing) jetbridge doesn’t connect to (it connects to 212R but it’s also not connecting) and the one missing should connect to 212R.
And theres also stand 301R is missing (that handles A-C) but instead the devs only included 301 (that handles A-E in the game but should only handle D-E).
Also would be great if the second bridge can also be connected when D-F planes are parked here
I don’t know if it’s a limitation but I hope it’s something that can be fixed/included.
3.1 Already!!?
3.0.1
It literally says in the email 3.0.2 or 3.1.0
I mean it’s obvious that the next major update will be 3.1.
But they are saying there is a possibility that it is the next update. Other than 2.1 and 2.5 it basically never happens when we get a major update, a bug fix, then another major update. And speaking of 2.1 there was a 5 month gap between 2.0 and 2.1 so relatively speaking them saying 3.1 is possibly the next update 2 weeks after 3.0’s release is pretty quick
I refer you to this fancy new list of updates (: . You’re right it’s not common, but it happened with 2.5/2.6 and 2.1/2.2 were back to back. So it has happened before
Hi all,
Just noticed that, in the ‘‘main’’ menu, for me the connection requests are not matching with the actual connection requests when playing.
For example, I just started WOA and I see for MCT ‘‘6 connection requests.’’
After loading MCT I noticed that there wasnt a single request waiting..
I have noticed this with several airports after 3.0
Anybody else facing this?
Maybe this matter should be replaced to bugs (if it actually is)
I think its: event, local, regional, international, player that are counted aswell
Hi,
I thought so as well.. but it doesnt make sense..
Based upon below screenshots, connection requests should be 2 instead of 6, right?
Hi, I have same issue with LHR. On main menu screen I see 2 player connection requests but after loading the airport same situation as you have in MCT.
At same time for PRG I saw 1 connection player request and after loading airport this request was visible. So it could be a bug