Addressing the A35K

In simplicity, the Economy of the A35K. Let us begin:

INTRODUCTION/FIRST ARGUMENT: THE INCAPABILITY OF THE A35K AND B77W VS. A35K

The A35K is one of the most advanced, efficient, and capable long-haul aircraft ever built, yet at World of Airports it fails to perform anywhere near the level it realistically should, not because of its maintenance costs or purchase price, but because of how its seating capacity and profitability are currently modeled. The single biggest issue is that the A35K loses an unrealistic number of seats once players begin adding Business Class and First Class, causing its earning potential to collapse despite being an aircraft that competes directly with the Boeing 77W. In real life, the A350-1000 has an enormous cabin capable of comfortably carrying approximately 400–420 passengers in a standard three-class configuration, depending on the airline, yet in World of Airports it barely reaches around 358 seats when configured with Business Class and roughly 20 First Class suites. This means that simply attempting to create a realistic premium configuration causes the aircraft to lose approximately fifty to sixty seats compared to what they should realistically carry. Meanwhile, aircraft like the Boeing 77W, despite having a very similar overall passenger capacity in real life, retain significantly more seats under identical cabin layouts. Assuming both aircraft use 9-abreast economy seating, the A350-1000 and the B77Wshould have nearly identical capacities, yet the game’s configuration system gives the 777 a substantial advantage. Even under a 10-abreast economy layout, the 777 should only hold a modest increase over the A350; not the dramatic difference currently seen in-game. Because profitability in World of Airports depends heavily on passenger count, every missing seat directly reduces revenue, making the A35K far less competitive than it should be. The aircraft essentially pays the price of being a flagship long-haul airliner while delivering financial performance closer to much smaller widebodies, which simply does not make sense from either gameplay or realism perspective. The imbalance becomes even more apparent when comparing the A35K to aircraft like the A339 or the Boeing 789, because despite being significantly larger than those aircraft, the A35K often ends up carrying passenger numbers that are surprisingly close to the ones in the planes similarly. That effectively placed it into the wrong performance category despite its size and intended role. Instead of competing with the B77W, it begins feeling like an oversized A330, which completely defeats the purpose of unlocking and investing in one of Airbus’ flagship aircraft. Another issue is that the aircraft’s gross earnings do not properly reflect its size or operational role. For example, a Boeing 787-9 configured with approximately 13 Business Class seats, 10 First Class seats, and around 5300 NM of range reportedly produces gross earnings that are close to, or in some situations even higher than, an A35Kconfigured with around 20 First Class seats, especially after the new update in 3.6. 0.. Considering that the A35K is substantially larger, significantly heavier, has greater passenger capacity, and occupies a higher market segment than the 789, there is no logical reason why both aircraft should be generating nearly identical revenue. Players are effectively paying more for a larger aircraft while receiving little or no financial advantage in return. This discourages progression because unlocking the A35K does not provide the sense of improvement that a flagship aircraft should offer. Instead of feeling like the pinnacle of a player’s long-haul fleet, it often feels like an expensive cosmetic upgrade with only marginal financial benefits. Really, players who use the A35K in-game only use the aircraft if they like it from the real-world. From a gameplay perspective, every aircraft should have a clear purpose. Smaller aircraft should be cheaper and more flexible, while larger aircraft should justify their higher acquisition costs through improved earning potential. At present, the A35K struggles to fulfill that role because its seating limitations artificially suppress its profitability. According to Geo’s research, the B77W beats the A35K BY MILES in terms of profits and gross. This problem becomes even more obvious when comparing aircraft based on real-world capacity rather than in-game numbers. Yet in World of Airports, it effectively penalizes the aircraft whenever players attempt to recreate realistic premium layouts. That disconnect between reality and gameplay makes the aircraft feel inaccurately balanced rather than intentionally specialized. A buff does not necessarily require reducing maintenance costs because maintenance is not the root problem. Instead, I’d recommend focusing on increasing the aircraft’s available seating capacity when premium cabins are installed, revising how exit limits influence seating calculations, or adjusting ticket revenue so that the aircraft earns proportionally more per flight to compensate for the missing seats. Any of these changes would better represent the aircraft’s real-world position without making it overpowered. Even a moderate increase of 30–50 additional available seats in premium configurations would dramatically improve its competitiveness while keeping it balanced against the Boeing 777 family. Likewise, increasing its gross revenue to reflect its status as Airbus’ flagship long-haul aircraft would make purchasing and operating the A35K a rewarding progression milestone instead of a questionable economic decision. Numerous community discussions have highlighted that modern, highly efficient aircraft such as the A350 family underperform economically, with the A350-1000 being the most noticeable example because its seating configuration is disproportionately restricted by the current exit-limit-based system rather than its actual cabin dimensions. Overall, the issue is not that the A350-1000 is unusable, it can certainly be flown successfully—but rather that it consistently underperforms relative to its real-life capabilities, its purchase cost, its intended competitors, and player expectations. A flagship aircraft should feel like a meaningful upgrade, rewarding players for the significant investment required to unlock and operate it. Now, the A35K falls short of that goal because it sacrifices too many seats, generates too little additional revenue for its size, and cannot effectively compete with aircraft it was designed to rival. Buffing its seating capacity, adjusting the cabin configuration mechanics, or increasing its revenue scaling would not make it overpowered; it would simply allow the A35K to finally perform like the world-class long-haul flagship that is both in the progression of World of Airports.

My 2nd highest ever hit:

Darkness’s Second highest hit:

SECOND ARGUMENT: A359 VS. A35K

We are also underestimating something completely major, the A35K brother, the A359. Another issue that further highlights the imbalance is how the A359, which is supposed to be the smaller sibling of the A35K, can outperform it financially in World of Airports when configured with 18 First Class seats. From both a gameplay and realism perspective, this is extremely difficult to justify. The A35K exists specifically as a stretched, higher-capacity, higher-revenue evolution of the A359. Airlines purchase the A35K because it carries more passengers, generates more revenue on high-demand routes, and serves as Airbus’ direct competitor to the Boeing 777-300ER and 777-9. In World of Airports, however, the opposite can happen. After configuring both aircraft with premium cabins, the A350-1000 loses such a substantial number of economy seats that its additional size provides little to no economic advantage. In some cases, an A359with an 18 First Class configuration can match or even exceed the profits of the much larger A350-1000 despite having a significantly smaller fuselage, lower real-world passenger capacity, and lower acquisition cost, ESPECIALLY after the new update. This completely undermines the purpose of progressing to the larger aircraft. There should never be a situation where the smaller variant consistently delivers a better return on investment while the flagship model struggles to justify its higher operating costs and purchase price. If the A359 can produce equal or greater profits with a heavy premium configuration, there is very little incentive for players to unlock or operate the A35K outside of personal preference. Instead of feeling like a natural upgrade, the A35K becomes an economic downgrade, forcing players to spend more GP for an aircraft that often earns the same amount, or even less, than its smaller counterpart. This is the exact opposite of how the A350 family is positioned. The A35K should retain a clear advantage through higher passenger capacity, stronger gross revenue, and better overall profitability, especially on long-haul routes where its larger cabin is meant to shine. While the A35K should remain an efficient and competitive aircraft, it should not outperform the flagship variant simply because the larger aircraft is disproportionately penalized by the game’s seating model. Refer to the images below.

**THIRD ARGUMENT: A35K VS. B789 VS. A339
**

One of the clearest indicators that the A35K is currently underbalanced in World of Airports is the category of aircraft it ends up competing against. As stated earlier, the A35K was designed as Airbus’ direct response to the Boeing 777-300ER and later the Boeing 777-9. These aircraft occupy the same market segment: high-capacity, ultra-long-haul flagships built to transport well over 350 passengers while maximizing revenue on dense international routes. The A35K was never intended to compete with smaller aircraft such as the Boeing 789 or the Airbus A339, which belong to an entirely different capacity class. However, due to the current balancing in World of Airports, the A35K often finds itself producing earnings much closer to those aircraft than to the Boeing 77W. Looking at in-game performance, the B77W consistently generates significantly higher gross income thanks to its stronger seating retention and overall passenger capacity, leaving the A35K unable to keep pace despite being its real-world competitor. Instead, the A35K’s earnings frequently end up in the same range as the Boeing 789 and Airbus A339, aircraft that are both physically smaller, carry fewer passengers, and are intended to serve lower-capacity markets. That is a fundamental balancing issue. If the game’s economy places the A35K in the same profitability bracket as aircraft one size below it, then players are effectively paying flagship-level costs for mid-tier returns. As I mentioned earlier in my first argument, the A35K in-game just feels like an oversized A330. The progression between aircraft becomes distorted because upgrading from a 789 or A339 to an A35K yields little meaningful financial improvement, despite the substantial increase in purchase price, operating scale, and intended market role. A flagship aircraft should feel like a step above the aircraft beneath it, not simply a larger version that earns roughly the same amount. The Boeing 77W currently fulfills the role that the A350K should be sharing, while the A35K is left competing with aircraft it should comfortably outperform, only to be outperformed by those aircraft regularly. This is not an argument to weaken the 77W, as it performs appropriately for its class, but rather to bring the A35K up to the level where it can genuinely rival its real-world counterpart.

Golden’s A35K PB:

Golden’s A339 PB:

CEM’s A339 PB:

Golden’s B789 PB:

The difference between these is marginal.

Please finally refer to the screenshots provided to analyze the situation better for a higher judgement of what could be followed in future updates.

Thank you so much for reading my article. The community and I would love to see the A35K buffed in the future eventually. - Agent

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I would have read it, if you had learnt paragraphs and punctuation.

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I don’t know about you but it’s pretty clear there are paragraphs in between each argument.

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Nope, it’s not clear at all. It’s just numerous walls of text separated by some screenshots. Ideally, it needs to be split up further.

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To be honest I didn’t know how to really split it so I just combined it into three paragraphs. Apologies.

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I am sorry but how does this help with the conversation at hand?

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I mean roasting someone who can atleast put something like this together is a bit dumb

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No it’s fine, just food for thought for next time so it’s easier for people to pick out the context of your post.

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Appreciate it man

No worries, but it might be worth making it as a gameplay suggestion following the template there, it’s already split up into separate categories so it might be a bit easier for you to format it there. I did have to move it originally as it didn’t follow it. Just make sure you make it a bit more brief in gameplay suggestions.

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First off, sorry for putting it a tad blunt. I could have typed “used” instead of “learnt”. My frustration was twofold:

  • You decided to just throw a wall of text on here, that also isn’t formatted very well. There is no breaks, no structuring of thought, no guiding the reading eyes/brain, nothing to aid the reader. To me that’s just lazy, no matter whether you wrote it or copy-pasted it.
    Moreover, it doesn’t help to sell your point or convey your message. It’s like putting in the effort to send the information, yet not caring about it being received.

  • The information within your text is valid and I agree with it. So I’d like for as much other people as possible to read it, understand it and support it.
    That’s not going to happen like this. Most people will just go TLDR. And that’s not even counting the ones with reading difficulties or a weaker understanding of English.

(I accidentally hit post before I was done, all good now)

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i agree with the points made for the most part. A minor quibble, however:
I believe the A350 as a whole is the airbus flagship, but they do not differentiate between 900 and 1000. There is a good argument tho that if you want to break it up by those, the 900 is the flagship, having considerably outsold the 1000.

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I’ve started reading your story, but was amazed by the statement that the A350-1000 could easily fit 400-420 seats in a 3 class configuration with ± 20 first class seats. This is simply not true. Actually the 358 in the game are already above reality. In fact there’s nothing in the real world that come close. Even the 2 class config (although they do have premium economy) only averages 369 in real life

See below list of operators and their seats.

3 Class configs, Average 295 seats
JAL: 6 First Class, 54 Business, 24 Premium Economy, 155 Economy. Total: 239
Starlux**:** 4 First Class, 40 Business, 36 Premium Economy, 270 Economy. Total: 350

2 Class configs Average 369
Air Caraibes: 24 Business, 45 Premium Economy, 360 Economy Total: 429
British Airways: 56 Business, 56 Premium Economy, 219 Economy Total: 331
Cathay Pacific: 46 Business, 32 Premium Economy, 256 Economy. Total: 334
Ethiopian: 46 Business, 349 Economy Total: 395
Etihad: 44 Business, 45 Premium Economy, 282 Economy Total: 371
Phillipine Airlines: 42 Business, 24 Premium Economy, 316 Economy. Total: 382
Qatar v1: 46 Business, 281 Economy Total: 327
Qatar v2: 24 Business, 371 Economy. Total: 395
Virgin v1: 44 Business, 56 Premium Economy, 235 Economy. Total: 335
Virgin v2: 16 Business, 56 Premium Economy, 325 Economy. Total: 397

Single class:
French Bee: 40 Premium Economy, 440 Economy Total: 480

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Qatar V1 is configured as a premium cabin that takes more space than usual. Every airline also has their own different first class compartments. In WoA, the seats are not as big as in real-life

And you mentioned a couple airlines that are between the 400-420 seats range or even exceed it so whats your point

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The A35K has roughly 350-410 seats on airline layouts, and the air carabies and frenchbee layouts literally defy you, also worth mentioning that your average is misleading

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Why my average is misleading? It’s exactly the average of all operators.

The 350-410 is indeed a good range for a 2 class layout (not a 3 class layout) and this fits pretty well with what is ingame, if you add 38 BC seats you end up with 377, if you go with 24 (For example like the Air Caraibes layout) then ingame you get 415 seats while in the reallife config you get 429. That’s pretty close for both configs.

What i’m concluding here is that the first argument (that in real life it can comfortable carry 400-420 seats in a three class cabin, is simply not true. Due to the fact that the first argument is simply wrong, and it’s a lot of text dump further (not easy to read) i’ve not looked at the other arguments.

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Your argument is flawed because you’re treating operator averages as if they define the aircraft’s practical limit, when they only reflect airline business choices. Averages tell us what airlines prefer to sell, not what the A350-1000 can physically or comfortably accommodate. Your own examples already disprove your conclusion: Air Caraïbes fits 429 seats in a two-class layout, which proves the airframe has the cabin volume for that density. If you convert part of that economy space into a moderate premium cabin; say 20–24 First and 40–50 Business then you don’t suddenly lose 100+ seats; you usually lose far less because premium cabins can be optimized with galley placement, lavatory ratios, and tighter economy pitch. That’s exactly why configurations like 395 seats with premium cabins already exist in reality. So saying “400–420 in three-class is simply wrong” confuses common airline choices with actual feasible configurations. The aircraft’s cabin dimensions, not the average airline seat count, are what determine whether it can fit and real-world high-density layouts prove it absolutely can. Also, because airlines optimize for:

  • yield (profit per seat)

  • premium product

  • route length

  • cargo weight

  • branding

Not “maximum seats possible.”

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gollyeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee thats a lot of writing. Hence i agree with a few of them that it would be good for separating them into paragraphs. But I have no care in the world for that because I aint going to bother with it because of the effort u put it. I will have to read this later because I am busy.

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If you really think that an aircraft with maximum pax of 480, can fit 20-24 fit 40-50 business class while keeping the total number of seats >400 the discussion will end. Because that will simply never be possible.

It’s funny you accuse me of using wrong averages, but pick the only airline with a 2 class config (which much less business seats as in the example) that has over 400 seats.

A 3 class config with 20 First, 40 Business will be max ±300 seats in the real world which is in line with all the current operators.

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It seems to me that you do not understand what that maximum pax count of 480 stands for, it is the so-called exit limit that defines how many passengers can be in a plane that can be evacuated in a given time with half of the exits still intact, it does NOT fully define how many passengers it can have in a multi-class config.

A good example here is comparing the A350-1000 and 777-300ERs of Japan Airlines, both are similarly sized aircraft with very premium-heavy configurations that have almost the same amount of total seats (244 on the 777 vs 239 on the A350).

Your argument is based on the exit limit of a plane while completely ignoring how long and also wide a plane’s cabins are supposed to be.

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