Game News Announcement Thread

Few updates from Charlie

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WoA 3.6.3 has now released on all platforms!

Temporary Changelog - 3.6.3 Release notes (Based on App Store/Play Store)

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This thread will not normally be used for event announcements, but if you have not already claimed a WC2026 Spain victory livery, make sure to do so as it is truly a one-off and will be unobtainable in the woapedia for the rest of time if you don’t get it during this event cycle.

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MEET UP #3 has arrived, this time in INNSBRUCK!!!

For English Version : Click Here

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Update 3.6.5 (3.6.4) is out now!

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A mini dev-blog by @Charlie on why the devblogs are delayed (And other interesting updates!!!)

:magnifying_glass_tilted_right: Context Notice
If this post is shared outside the forum, please include a link to the original thread so readers can access the full context and discussion.


An Update About the Next DevBlog :airplane:

I know many of you are eagerly waiting for the next DevBlog.

The truth is… so are we.

We’ve actually started writing it several times, almost finished it, and then decided to scrap it and start over again.

Why?

Because game development—and especially the technology available to us—has changed dramatically over the last few months.

Things that seemed almost impossible just three months ago now suddenly look like relatively straightforward tasks.

Yes, I’m talking about AI.

In the past, whenever we planned new features or content, we usually ran into the same obstacle: limited development resources. We had plenty of ideas, but only so much time and manpower to turn them into reality.

AI hasn’t magically replaced our developers—but it has significantly changed what a small team like ours can realistically achieve.

That doesn’t mean everything suddenly becomes easy.

In fact, it creates a different challenge.

Just because we can build something doesn’t necessarily mean we should.

Our goal isn’t to fill World of Airports with every AI-generated idea that comes to mind. We want every feature to feel purposeful, polished, and like it belongs in the game.

Finding that balance is one of the biggest challenges we’re facing right now.

What We Can Already Confirm

There are a few things we can confidently say are in active development:

  • :airplane: The B737 family

  • :globe_showing_europe_africa: A new playable airport

  • :open_mailbox_with_raised_flag: An Inbox system

  • :trophy: Challenges, which are one of the important building blocks toward future Alliances

  • :artist_palette: Custom airline names, decals, and liveries

We’re also making excellent progress on the technical side of aircraft customization. More than half of the aircraft in the game have already been converted to the new parametric livery system, bringing us much closer to full customization support.

These are features we’ve already promised, and we’re well on our way to delivering them.

Why We Don’t Want to Promise Too Much

The hardest part right now isn’t coming up with ideas.

It’s deciding which ideas truly deserve a place in World of Airports.

We could easily publish a DevBlog full of exciting concepts today, only to discover next month that we’ve found an even better solution.

That’s exactly why we’ve been so careful recently.

We’d rather share plans that we’re confident we can deliver than make promises that might change as development continues.

So thank you for your patience.

I know the waiting feels long, but we’re using this time to make sure the next chapter of World of Airports is worth the wait.

Stay tuned—there’s plenty more to come. :airplane::magnifying_glass_tilted_right: Context Notice
If this post is shared outside the forum, please include a link to the original thread so readers can access the full context and discussion.


An Update About the Next DevBlog :airplane:

I know many of you are eagerly waiting for the next DevBlog.

The truth is… so are we.

We’ve actually started writing it several times, almost finished it, and then decided to scrap it and start over again.

Why?

Because game development—and especially the technology available to us—has changed dramatically over the last few months.

Things that seemed almost impossible just three months ago now suddenly look like relatively straightforward tasks.

Yes, I’m talking about AI.

In the past, whenever we planned new features or content, we usually ran into the same obstacle: limited development resources. We had plenty of ideas, but only so much time and manpower to turn them into reality.

AI hasn’t magically replaced our developers—but it has significantly changed what a small team like ours can realistically achieve.

That doesn’t mean everything suddenly becomes easy.

In fact, it creates a different challenge.

Just because we can build something doesn’t necessarily mean we should.

Our goal isn’t to fill World of Airports with every AI-generated idea that comes to mind. We want every feature to feel purposeful, polished, and like it belongs in the game.

Finding that balance is one of the biggest challenges we’re facing right now.

What We Can Already Confirm

There are a few things we can confidently say are in active development:

  • :airplane: The B737 family

  • :globe_showing_europe_africa: A new playable airport

  • :open_mailbox_with_raised_flag: An Inbox system

  • :trophy: Challenges, which are one of the important building blocks toward future Alliances

  • :artist_palette: Custom airline names, decals, and liveries

We’re also making excellent progress on the technical side of aircraft customization. More than half of the aircraft in the game have already been converted to the new parametric livery system, bringing us much closer to full customization support.

These are features we’ve already promised, and we’re well on our way to delivering them.

Why We Don’t Want to Promise Too Much

The hardest part right now isn’t coming up with ideas.

It’s deciding which ideas truly deserve a place in World of Airports.

We could easily publish a DevBlog full of exciting concepts today, only to discover next month that we’ve found an even better solution.

That’s exactly why we’ve been so careful recently.

We’d rather share plans that we’re confident we can deliver than make promises that might change as development continues.

So thank you for your patience.

I know the waiting feels long, but we’re using this time to make sure the next chapter of World of Airports is worth the wait.

Stay tuned—there’s plenty more to come. :airplane:

Source

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3.7.0 is out on all platforms!

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There have been a lot of minor livery announcements that individually have not warranted a post here, but I’ve compiled them here. Please let me know if I’ve missed any!

Render/image Aircraft Airline (Livery) Estimated release
B738 - New Model SAS (Celebrating 70 Years) ?
B736 SAS ?
B73? Boeing (Prototype) ?
B73? British Airways ?
A388 - New Model Emirates (Courier Express) ?
B73? People Express ?
B738 - New Model Monarch ?
B73? Northern Air Cargo ?
B73? United (Battleship Gray) ?
B732 First Air (Northern Lights) ?
A321 Eurowings ?
A21N Eurowings ?
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3.7.1 Anniversary update is out!!!

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:dragon:80 Years With Green Dragon Event is live now! :dragon:

The “80 Years with Green Dragon” special event is now live, celebrating 80 years of Cathay Pacific with special event contracts and exclusive dragon liveries at Hong Kong (HKG)! :date: Event dates: Oct 27 – Nov 24, 2026 :warning: You must update to version 3.7.2 to join the event.

:airplane: The Four Event Contracts

All four are available right now, from the start — no waiting for individual aircraft to unlock:

  • Convair CV-880 to Nagoya
  • Airbus A350-900 to New York JFK
  • Boeing 777-300ER to London Heathrow
  • Boeing 747-8F to Anchorage

:artist_palette: How to Unlock the Dragon Liveries

  1. Update to v3.7.2
  2. Open Hong Kong Airport and claim the special event contracts
  3. Complete 8 aircraft turnarounds under a claimed contract to unlock the Dragon livery for that contract’s aircraft type
  4. Each contract unlocks its own livery — complete all four contracts to collect all four liveries

:money_bag:Hong Kong Discount

Don’t have Hong Kong yet? HKG is on sale during the event — 10 Gold Planes instead of 22 (54% off). This is one of the best chances to unlock it.

Good luck, and happy handling! :airplane_arrival:

Official Link: Click Here

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