Game UI - Possible features/updates

Yea I was gonna say this. Although I really do think they should scale it back a bit
I hate trying to operate a normal day at LHR and it already turning dark and I’m still handling the morning’s flights :sweat_smile::sweat_smile::sweat_smile:

Slightly inspired by @Haranders post…
Daylight/Night Setting
Have an option to permanently toggle day or night, based on preference. I have had many cases where I cannot see the screen thanks to the black hole that we get launched into in the in game night.

4 Likes

Then you have MCT with the stars moving that quickly it makes you feel dizzy, so being able to toggle there would be great

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Even though I haven’t played MCT since 2.0 and onwards have been out, I can remember them. Quite a minor inconvenience :laughing:

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i want to tell devs if they read this to not add more xp to big airports, just lower them

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The camera bug that everyone’s using recently should be an actual camera in all airports, not from a bug because I play on a computer and I don’t know how to activate the glitch.

Image

(Not my photo, credits to @British Airways Fan on discord for the screenshot)

5 Likes

213 planes waiting to land at LHR while 16 are on the ground. Please speed up the landing!!!

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Must agree, also welcome back!

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If you’re handling larger planes, you get more stands filled than that, but if turning over smaller planes then they turnaround much quicker so you have less on stand.
The other alternative is to not maximise the number of handlers to slow that process down and fill up your airport.

2 Likes

Since the wish of many players about faster landings doesn’t get fulfilled maybe this wish could be implemented in one of the next updates:

Please add a setting in Game Settings where players can choose between actual speed of flights and handling and realistic speed of flights handling. My guess is that realistic speed is just actual time x3 or x4 and it should be easy to implement if you just have a multiplicator on actual timings.

If you would enable this setting it would give newbies the option to start faster and once you’ve got a lot of contracts you can have an airport with more stands filled and the possibility to lower the queue of arriving flights.

Can we maybe get an agreement on that so that both sides are happy?

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Please add a new maintenance trigger to when you terminate a contract, instead of only when you start a new contract or upgrade/extend an existing one.

Sometimes I don’t want to renew/extend, but I’d still prefer if the plane was ready to go when I want it (so has any maintenance completed) for a new contract.

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More realism with the like of the landing gear retracting on take off.

It’s been stated on multiple occasions it will be introduced when all current models are updated to the newer model version

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Instead of implicating a new setting would simply lowering the required handlers on a plane work so it can spend more time on the ground without being late? Because even now you need minimum 7 handlers on a large plane so it won’t be late and by just lower it to maybe 3 or 4 handlers then you can have more planes on the ground but all at a slower handling speed. The feature is basically already there they just need to let us use a fewer number of handlers and make it so the flight doesn’t become delayed

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My apologies if it has already been suggested: A little statistic feature would be nice. How many planes arrived, departed, which type or company.
Could be in form of a flight schedule.

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Adding players logo and naming there airline

This is probably an obvious idea but anyways. I decided it add airline logo and naming there airline as a separate airline. My idea is to have the player either stick to there username or makeing there airline with the same player. The player logo is probably to make there own logo and upload it to the game as a decal because there are some players that also has airline logo for example @L1ttleH2009 with Primary Air @OrangeAir with Orange Air @ukplanespotter757 with Channex Airways @Ecoaviation with Eco Aviation. I can go on and on but there airline would go on a separate page near the player name. Currently there is a list of all the player names on it, that won’t be a problem if it is a route that has low player flight but if you have a lot of random flights and loads of players flights it is kinda frustrating to scroll through the list to find the player without putting there usernames again and again and again. That probably serves as 2 purpose 1 seeing there airline logo is easy to recognise and 2 it looks nicer for me couse seeing a livery that has no logo on it is kinda off for me and some other players.
I am not a Dev these are my Idea and Prototype I come up so if you have any options on it replay here.
Thanks

I don’t know if anyone else might agree but maybe have it become dark like this in the pic and runway lights turned on when the sun is a bit slower to the horizon or in the process of setting?

Wouldn’t it be great if the tower manager prioritize favourite contracts before handling the other contracts?

With some of my airports having over 250 contracts, it takes 2-3 hours before my own aircraft land.

3 Likes

Seat maps

I have been thinking for many days and think is it a great idea to add seat map to show the configuration and shows where passengers would sit? I think that would be really really cool, so I went on to a bunch of airline flights to show example of the passenger sitting arrangements





Now my plan is if there is an X that means the seat is taken and it there is no X that means it not taken, would also be nice to show the seating configuration for example 132 economy 3 business really confused some people on the seating configuration.
I really hope this would be nice to get a rough idea on the seating configuration on different aircraft and variants.

3 Likes