My thoughts after playing WOA 2.0 for 2 days

Haven’t posted in awhile! Now it’s time to breakdown version 2.1 after playing for a few days:

Pros

  • The tower manager is amazing, it sure did increase the flow of the game.
  • The new models of the airplane looked great.
  • Bari airport looks great and the terminal view was quite cool.

Cons

  • The radio transmission is all messed up. It sounds like a broken tape recorder :joy:
  • Is it me or did Prague got darker than before? Only if you zoom in it gets brighter.
  • Planes are still “overlapping” each other sometimes and the taxiing sequence is messed up.
  • The tower manager is great but it would be nice to add a feature where you can prioritize landing over takeoff or vice versa. This is only the case when you activate all 4 controllers at a time.
  • Assigning the number of ramp agents is still frustrating because you have to keep tapping until you reach the max allowable and then double confirm everything is quite annoying too :disappointed_relieved:

Sorry for having more cons than pros :sweat_smile: but overall the game is still amazing :heart_eyes:

3 Likes

I dont believe 2.0 came out one year ago :smiling_face_with_tear:

Thank you so much @Flyboys for all you’ve done over the last year and I know I’ll keep playing this game even into my adulthood :slightly_smiling_face:

6 Likes

It is truly unbelievable. We got SXM with 2.0, then LHR and SYD is already in alpha testing (maybe even beta now), more V3 aircraft models, especially the a320, and so much more. If that is 1 year, I can wait to see what the next will bring. I join you in a hats off for the devs.

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SYD is not yet in beta test. At least not to my knowledge anyway :slight_smile:

3 Likes