New Game Features

Way back when, the devs were planning on adding a mode that would allow you to watch the plane as a 3D model while in flight. They even had several concept photos of the new feature, but mysteriously it was never discussed again.

If you scroll far back enough on the WOA instagram, you can see for yourself.

It was a very cool concept and I would like to revive the discussion now that it seems more viable.

Here is a much earlier post I made asking about the status of the project that has some of the concept photos and some extra info:

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Is it possible to add parking for L aircraft in Sydney T3?

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I would like to have a passenger view, a way to assign gates to specific airlines, and a way to reassign gates. Also, I would like to see signs for taxiways at all airports (see photo below). And maybe also a web version of the game.
image

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That would be unlikely cause on a website it needs to be compatible with Mobile, PC, game consoles and TV (sometimes) as far as I know it’s a mobile game that is installed on a device not sure if it’s possible to copy the files need for a PC game.

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So this would take the model of you plane (livery and all) and show it flying on over landscape generated by google earth ?

There is a browser based “flight simulator” (in the most liberal sense) that lets you “pilot” a few dozen planes over any part of google earth. This is what I imagine when you say 3D flight radar.

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That is my understanding. They didn’t specify if it was google earth or other provider. But obtaining satellite footage would be quite difficult.

There was no plans to make it a flight simulator, just a way to view the planes in flight.

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They probably use Cesium.

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I propose balancing Local, Regional and International designations.

I still find it very confusing:
For example Airports in south China from NGO:
XMN XiaMen is all International (ok makes sense)
CAN GuangZhou is mostly regional but farther away from NGO.
HKG has Local, Regional and International (makes no sense)

All that aside, the balancing portion is as follows:


So two contracts offered at the same time. Same plane, one for free, one for 4750.


Nearly identical rewards, nearly double SP for the regional.


A mere +21 W per trip? Its gonna take a long time to pay off the 4750.

Why would you ever choose the generated Regional Contract? You can go to GuangZhou any time you please and purchase it at the same price. So what function does the 24 h cooldown serve?

So in summary:

  • Why are many international flights labeled local (or regional) instead of international?
  • Things with a cooldown function typically offer some advantage. I suggest the generated offers be made at a discount.
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That sounds right.

The barrier I see is obtaining satellite imagery is unbelievably expensive (just ask infinite flight) so I fear if this is added it may have some unwanted price increases

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Is this geoFS? It’s got hundreds

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I would consider that they wouldn’t paywall the game, but def ads of some sort, more opportunities and reasons to pay, increased GP costs, and perhaps optional additional payment. Also this particular feature might be either pay walled or require GP or something

Never going to be paywalled and after 5 years the ads in the game are still extremely limited and choice based. So it’s highly unlikely they will continue down that route of other games.
Between new content, new airports and features. That will be how the devs continue to grow their revenue streams.

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Oh absolutely. I was thinking if they added global satellite imagery like described above, that’s the only way I can see covering that expense

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I have a wish list… it consists of three things.

All at SYD.

  1. More realistic pushbacks. It’s currently way too animated looking.
  2. Allow aircraft to land on both runways as well as they current setup of being able to take off on both. It would help speed up the pace of the airport. Instead I’m sending out more than I’m getting in.
  3. Would love to see the direction of take off and landings change from time to time. Maybe with wind direction or what ever maybe time of day. Idk.

Thanks for reading.

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Why only at SYD and not all airports?

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i have only noticed that the airports i have played have done 1 single line as a parking thing as SYD has 2 lines for departure and arrival but alll the game does is use the 1 line format

IAD should not have a San Diego MTA bus for remote stands. Definitely an overdue fix.

Instead, it should be this:
IMG_0592
Or this:


Or even this:

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IAD should let passengers walk to the terminals in the small stands closer to the departure runway

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same with most airports that they should let the passengers walk into the terminal when they park next to a terminal building with a ramp

I’d like to see the moving lounges. (Last picture you showed) on international flights, even when a jetway is available, but departures still use jetway. Maybe the parking shuttle for other flights?


Or even Fairfax Connectors.
IMG_2962
I think metrobus is unrealistic, as the silver line is the only official WMATA transit to IAD. Hopefully a change comes with the Dulles rework.

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