I think what would be a good idea is adding more handling staff and contracts for the type of gate/stand you open.
Currently in game, you get 1 contract and 1 handling staff for any type of stand that you purchase. This only includes your first time purchase, as if you upgrade the stand after it, you get nothing.
For example: Purchase an S stand, you get 1 staff and 1 contract, same for M, L and X.
If you buy an X stand, then also make the same stand L compatible, you don’t get any staff or contracts.
I think it should vary base on what you unlock:
S Stand - 1 Contract 1 Staff
M Stand - 1 Contract 2 Staff
L Stand - 2 Contracts 3 Staff
X Stand - 2/3 Contracts 4 Staff
Could help ease congested airports whilst also allowing for more on standby staff in case you land an Antonov 124 or 225.
I feel like this should really be added now since they made the hump on the a332f which was buid to stop the tilt but yet in game they are still both flat
A suggestion I think would really help the game is preferred stand option for each contract. It can be optional for each contract, but there can be an button on the card for you to choose a stand and that becomes the preferred stand. What it does is if the delivery manager is active the that preferred the stand is the one the manager assigns it to. Multiple contracts can have the same preferred stand, but only one can get it. The rest will be left to assign manually until that stand opens up again. If an airline that does not have stand preference is ready to land, the delivery manager will only assign it to stands without a preferred contract, or else it can be assigned manually. This feature would stop airlines from ending up at the wrong terminal. Why I think this would be better than assigning whole airlines to terminal is because some airlines, Like BA at lhr use multiple terminals for specific flights, so this feature will give player more control over each individual contract. What do you guys think?
In the real world, airports publish annual or monthly statistics about how many passengers/freight travelled to each destination and on which aircraft types etc.
In WoA, we already can see at every single airplane how many people are on board. Wouldn’t it be possible to generate cumulative statistics out of that? I’d love some insight in passenger/freight numbers per destination and the aircraft (types) that serve them most. Perhaps also the other way around, which destinations are served most per aircraft type.
I know I mentioned this a year ago but now we know that the airport select of the new ui will be kind of like a map radar so just imagine how cool would be just seeing all your active flights in the air on the airport select
I had the idea of doing maintenance on AI planes.
Random contracts would have the possibility to be maintenance contracts, and you could follow the deterioration of these planes like you can with your fleet. When it reaches a point for a maintenance check, it lands, deplanes, and you assign it a maintenance stand where it taxis, you do the maintenance check and send it back to the gate.
Not particularly revolutionary, but a good addition (in my opinion) nonetheless.
Cool idea, I think it would be great to get a maintenance airport in the future, something like Toulouse would be awesome. Also what is the proper name for those circular engine test pads with the thrust deflectors?
New idea that would totally rework the game but what of instead of the current progression we currently have, what if there was individual continent progression, for example
North America
Yellowknife - San Diego - Washington
Europe
Innsbruck - Bari - Prague - Leipzig - Amsterdam - London
Aisa
Kai Tak - Nagoya - New Dheli - Bangkok
South America
Sint Maarten - Sao Paulo
Oceania
? - Sydney
Africa
? - Cape town
Middle east
? - Muscat - ?
This of course would require many more airports but I still feel like this would be a cool but unlikely feature
I have a new idea for custom filter tags for contracts. Like how you can filter to show only favourites, but add more that the player can use to manage contracts. It would make LHR so much easier, since you can add a tag for all T2 contracts, then show only T2 contracts when you assign stands, etc.