Yup unless they go to 3.0 with the new UI
The successor of 2.1 is 2.2 and not 2.11
2.6
the devs should involve how buses have to travel to and from the plane like in real life from the terminal, same with most ground vehicles to give more reality in how many ground vehicles there are like in Airport PRG we have 3 baggage and 3 door handlers and 3 fuel trucks and plus the 3 buses which would be awesome to see the buses continually bring passengers to their terminals like in real life!
The more vehicles there are on the map, the more customised they drive and the more detailed they look, the more performance is required and that would exhaust the capacity of this mobile game.
Everyone would like to see it, including the devs, but then WOA would no longer perform as it does now. Take a look at the vehicles that currently drive “simple” routes on the map and compare them with the buses at the plane.
Honestly I think it would be possible(even the devs said a higher level of graphics is possible) but we would probably need to make a new graphic setting that’s above “pretty” for it to work.
I think realistic graphics would run on the very latest models. But a mobile games company has to make sure that the game also works on other generations.
I would be interested to know what graphics would be possible on the latest iPhone and iPad generations, or on the latest Android/Google devices.
Yeah, duh? I’m not seeing your point here
I think it’s that you used the 2.1.0 series as an example but irl 2.1 just skipped to 2.2
I’m just saying that once we reach 2.9 that it’s going to go 2.10.0 and 2.11.0, what are you guys on about?
Ohhh I get it now I thought you were referring to 2.0.0 and 2.1.1 my bad
Not happening, that’s a relatively small change, not a game rework
Hi everyone,
I’d like to suggest some ideas for potential game features:
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Fleet planes parked at the gate (without contracts or waiting for others to accept them) have protection
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Check 1 of the planes has an animation of mechanics working on the aircraft
that’s a good idea TBh
Yes just look up changes of 2.0
New ui
New daily event system
New contract system
New handling crew system
New standarded v3 plane models
But new one is looking like only for ui change
Can’t forget a new standard for airport building as well
Yeah also its
Ok I’m gonna just throw it out in see what sticks.
Seeing as we are getting into the colder weather what if, and I do mean “if”, for de-icing planes leave the terminal and taxi to a separate point in the airport to de-ice freeing up a spot at the terminal.
There could be let’s say 10 -15 spots that are taken at random by a plane de-ices then proceeds to taxi for takeoff.
Before all the hands raise up in the class, yes it would take a rework of taxi ways and maybe some of the unused spots of an airport could be used.
Also, I apologize if this has been mentioned before.
I don’t know how easy or hard this would be to implement, but a feature that I would love is for the planes to wait maybe 20 seconds after they push pack, perpendicular to the gate while still in the apron. because in real life that’s when they test the flaps and stuff, it would maybe also slow down the amount of planes trying to depart your airport at one and give it a bit more of that ‘full’ feel
B737 800/Max Remodel With Engine View