Hi everyone,
If I remember correctly, version 3.0 introduced the ability to assign fixed gates to specific flights. This feature has hugely boosted the game’s realism. As a realism enthusiast, I now go through almost every large airport I play and assign gates strictly according to how flights are distributed in the real world.
At first I was really happy with this. But the more I use it, the more I notice that it actually conflicts with how things work in reality. The thing is, most airports don’t assign a specific gate to a specific airline or flight number. Instead, they assign flights to a terminal, and sometimes factor in other things like proximity to lounges, etc.
A couple of examples:
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London Heathrow (LHR) assigns Terminals 2, 3, and 4 strictly based on airline alliance membership.
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Bangkok Suvarnabhumi (BKK) groups Star Alliance carriers together in a specific area of the terminal.
So here’s my suggestion: in addition to the existing option to assign a fixed gate, could the system add an option to assign a flight to a specific terminal instead?
Under this option, the flight could be parked at any available stand within the assigned terminal. This wouldn’t create chaos — if anything, it would actually mirror real-world operations more closely. For example, even some full-service carriers end up at remote stands during peak hours, and that kind of variation is part of what makes a real airport feel alive.
I think this would be a pretty reasonable design choice. I don’t know how others feel about it. I don’t have much game development experience, so I’m not sure how much work this would add for the dev team — but based on my past experience with mobile app development, I don’t think it would require a huge amount of extra effort.
Would love to hear your thoughts. Since this is still a rough idea, I haven’t emailed the developers directly yet — wanted to hear what the community thinks first.
Thanks!
