I could have sworn I kept hearing march brođ©. However, the devs did actually state that the remodels will hopefully be completed in the next 6-8 months. And I actually heard that myself from the q&a.
On the live stream for LHR they stated 350 this month and 320 in March. I have not heard anything different since that point to suggest otherwise. But with them also working on the 463 might take a little longer
Ah my apologies! I didnât catch that while listening to the live stream. Glad to hear the A350 is coming sooner than I was expecting possibly⊠I want to compare the A359 and A35K since they will be the only two planes able to go IAD - SYD and see if its worth building up IAD as my SYD supply hub.
Well thatâs not my point. The point is the gap between the realism and the in game experience. If they follow the real time landing process, so then why not doing the same with the flighttime?
I wouldnât mind it, if I need to wait a bit longer if my plane spends the time longer in the air. If you send a plane from LHR to AMS, it only needs less than 30 minutes to be back at LHR, way too short if you put this in contrast to the landing subject. The same with the handling.
V1 had real time flight times and everyone hated it⊠now they shortened everybody hates that too. Devs canât win.
i personally dont like real flight time in game.coz the curent game time helps you level up fast
WOA is a game not simulator
Realism ruins the game.
-Thephatrican
Well maybe there is a misunderstanding from the previous post. Mainly I did not suggested to increase the flighttime. I am just questioning the balance between each function.
It is right that any single realism would bore anyone of us but at the same time, the taxiing topic is getting explained with the justification to keep the gameplay realistic. So where to draw the line on this one?
I think the players, including myself would be already relieved, if the railway exit tempo would get a new increase.
regards
No Iâm talking about the fact that the airport looks like itâs in an abandoned city but those pictures give me the creeps thođŹ
To be honest the airport kinda looks like an abounded city that is operational but the inside of the abounded training facility is even more creepy than the outside donât get me wrong the outside is straight out of a horror movie as this is from the 1950s or 1960s
Great to hear! Just wondering if it would be possible to make custom âHSBCâ designs on the jetbridges to match with London Heathrow. Also, it would be great to have 3 jetbridge gates for X planes!
2 jetbridges are coming with the next update, 3 are planned, hopefully also with the next update
Because you be waiting a long time for those aircraft to come back, say you just started Heathrow and you got four contracts that was flying to mainland Europe once they left you have to wait an hour for them to return.
Perhaps a middle ground can be reached with flight time AND handling time. An increase to both, but an option to pay more to get it to where it is currently? People that want a slow pace and fuller terminals will be happy, people that want a quick pace and leveling up will still have an avenue, and devs get to make some money off said Speedy Gonzalez players. Of course itâd have to be something reasonable so players that want to go fast arenât completely bogged when unable to pay for it to be faster, and a reasonable pricing structure if they do (like the ATC tower for example). You could even factor this into the tower and just call it the TACCON section or something for transiting outside the aerodrome. For handling speeds, the slower underlying speed could match the minimum handlers to be on time, whereas the max handler limit could match the current max handler limit/resulting turn-around.
Food for thoughtâŠ
Why are we quoting phat like he wrote the Bible? Just because someone says something doesnât make it the truthâŠ
I think heâs just using phat as an example
In discord phat said like that because we canât send planes how we used to do .
Like you canât send many a380 from sxm or the other way around because lack of demand
I just used him as example there were many who agreed him.
So there many players who donât like more realism in game
There should be a 360 degree terminal view for airports like Nagoya and San Diego at the end of a concourse.
All airports should have a terminal camera. and if there are more terminals, add multiple cameras.
In terminal views when boarding or de-boarding, there should be passengers coming in or out of the gates like how in some airports we can see passengers in the jet bridges.
Runways can also use reverse traffic patterns. Upon selecting an airport, the game can ask which traffic patterns you want before you play the airport.
Examples:
SAN the game can ask if you want to use runway 09 or runway 27.
NGO runway 18 or runway 36
MCT can use Runway 08L/R or RWY 26L/R
LEJ can use RWY 08L/R
Airports like PRG and IAD should use all runways.
IAD can use runways 01/19L/C/R and Runway 12/30
PRG can use RWY 12/30 and RWY 06/24